Intensity
How much rope the engine gives each target — from Profit-first to Aggressive.
Intensity does not change your target. It changes how strictly the engine holds you to it — how much evidence before acting, how far a bid may move in one run, how quickly something is killed.
Profit-first acts sooner on waste and moves conservatively upward. Balanced is the default. Launch and Aggressive tolerate higher ACOS to buy velocity and rank.
Strategy is Target source × Intensity. Intensity scales the gates; the source sets the number.